We saw this improve in other sims, so hopefully the same will happen with them Right now they are extremely (too much) soft. new clouds: like in other sims that used the noise generated technique, the struggle is between performance and detail of the clouds. new trees (few hundred meters away and they either turn back to the old model and their shadow disappears, leaving you with a horrible transition) new planes and old known reliable flight dynamics What i always do, in basically any sim now, is takeoff from the airport close to my city (LIRP) to check the territory i know enough and, since i live in Tuscany, has a great variability having islands, rivers, lakes, mountains, plains etc in just few km. The focus will obviously be on the visual part of it, which is what the community asked the most for XP12 (for a reason.). Certainly there will be things which will improve in the future, things that addon will improve, but also things that will improve in the same way they did in XP11 without a real step up. This is from a few hours of testing so far, we are all smart enough so i don't have to repeat that obviously this is at the current state of vanilla XP12, which is what my money gave me access to.
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